#include <iostream>
#include <vector>
#include <string>
#include <cstdlib>
#include <ctime>
#include <windows.h>
using namespace std;
// 卡牌结构体
struct Card {
string suit; // 花色
string rank; // 点数
int value; // 数值
};
// 清屏函数
void clearScreen() {
system("cls");
}
// 延时函数
void delay(int milliseconds) {
Sleep(milliseconds);
}
// 创建一副扑克牌
vector<Card> createDeck() {
vector<Card> deck;
vector<string> suits = {"红桃", "方块", "黑桃", "梅花"};
vector<string> ranks = {"A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"};
}
// 洗牌
void shuffleDeck(vector<Card>& deck) {
srand(time(0));
for (int i = 0; i < deck.size(); i++) {
int j = rand() % deck.size();
swap(deck[i], deck[j]);
}
}
// 计算手牌点数
int calculateHand(const vector<Card>& hand) {
int total = 0;
int aces = 0;
}
// 显示手牌
void displayHand(const vector<Card>& hand, bool showAll = true) {
for (size_t i = 0; i < hand.size(); i++) {
if (i == 0 && !showAll) {
// 庄家的第一张牌隐藏
cout << "【隐藏的牌】" << endl;
} else {
cout << hand[i].suit << hand[i].rank << " (" << hand[i].value << "点) " << endl;
}
}
}
// 游戏主函数
void playGame() {
vector<Card> deck = createDeck();
shuffleDeck(deck);
}
int main() {
char playAgain;
}