CF1537C.Challenging Cliffs

普及/提高-

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题目描述

You are a game designer and want to make an obstacle course. The player will walk from left to right. You have nn heights of mountains already selected and want to arrange them so that the absolute difference of the heights of the first and last mountains is as small as possible.

In addition, you want to make the game difficult, and since walking uphill or flat is harder than walking downhill, the difficulty of the level will be the number of mountains ii ( 1i<n1 \leq i < n ) such that hihi+1h_i \leq h_{i+1} where hih_i is the height of the ii -th mountain. You don't want to waste any of the mountains you modelled, so you have to use all of them.

From all the arrangements that minimize h1hn|h_1-h_n| , find one that is the most difficult. If there are multiple orders that satisfy these requirements, you may find any.

输入格式

The first line will contain a single integer tt ( 1t1001 \leq t \leq 100 ) — the number of test cases. Then tt test cases follow.

The first line of each test case contains a single integer nn ( 2n21052 \leq n \leq 2 \cdot 10^5 ) — the number of mountains.

The second line of each test case contains nn integers h1,,hnh_1,\ldots,h_n ( 1hi1091 \leq h_i \leq 10^9 ), where hih_i is the height of the ii -th mountain.

It is guaranteed that the sum of nn over all test cases does not exceed 21052 \cdot 10^5 .

输出格式

For each test case, output nn integers — the given heights in an order that maximizes the difficulty score among all orders that minimize h1hn|h_1-h_n| .

If there are multiple orders that satisfy these requirements, you may output any.

输入输出样例

  • 输入#1

    2
    4
    4 2 1 2
    2
    3 1

    输出#1

    2 4 1 2 
    1 3

说明/提示

In the first test case:

The player begins at height 22 , next going up to height 44 increasing the difficulty by 11 . After that he will go down to height 11 and the difficulty doesn't change because he is going downhill. Finally the player will go up to height 22 and the difficulty will increase by 11 . The absolute difference between the starting height and the end height is equal to 00 and it's minimal. The difficulty is maximal.

In the second test case:

The player begins at height 11 , next going up to height 33 increasing the difficulty by 11 . The absolute difference between the starting height and the end height is equal to 22 and it's minimal as they are the only heights. The difficulty is maximal.

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