CF1430F.Realistic Gameplay

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题目描述

Recently you've discovered a new shooter. They say it has realistic game mechanics.

Your character has a gun with magazine size equal to kk and should exterminate nn waves of monsters. The ii -th wave consists of aia_i monsters and happens from the lil_i -th moment of time up to the rir_i -th moments of time. All aia_i monsters spawn at moment lil_i and you have to exterminate all of them before the moment rir_i ends (you can kill monsters right at moment rir_i ). For every two consecutive waves, the second wave starts not earlier than the first wave ends (though the second wave can start at the same moment when the first wave ends) — formally, the condition rili+1r_i \le l_{i + 1} holds. Take a look at the notes for the examples to understand the process better.

You are confident in yours and your character's skills so you can assume that aiming and shooting are instant and you need exactly one bullet to kill one monster. But reloading takes exactly 11 unit of time.

One of the realistic mechanics is a mechanic of reloading: when you reload you throw away the old magazine with all remaining bullets in it. That's why constant reloads may cost you excessive amounts of spent bullets.

You've taken a liking to this mechanic so now you are wondering: what is the minimum possible number of bullets you need to spend (both used and thrown) to exterminate all waves.

Note that you don't throw the remaining bullets away after eradicating all monsters, and you start with a full magazine.

输入格式

The first line contains two integers nn and kk ( 1n20001 \le n \le 2000 ; 1k1091 \le k \le 10^9 ) — the number of waves and magazine size.

The next nn lines contain descriptions of waves. The ii -th line contains three integers lil_i , rir_i and aia_i ( 1liri1091 \le l_i \le r_i \le 10^9 ; 1ai1091 \le a_i \le 10^9 ) — the period of time when the ii -th wave happens and the number of monsters in it.

It's guaranteed that waves don't overlap (but may touch) and are given in the order they occur, i. e. rili+1r_i \le l_{i + 1} .

输出格式

If there is no way to clear all waves, print 1-1 . Otherwise, print the minimum possible number of bullets you need to spend (both used and thrown) to clear all waves.

输入输出样例

  • 输入#1

    2 3
    2 3 6
    3 4 3

    输出#1

    9
  • 输入#2

    2 5
    3 7 11
    10 12 15

    输出#2

    30
  • 输入#3

    5 42
    42 42 42
    42 43 42
    43 44 42
    44 45 42
    45 45 1

    输出#3

    -1
  • 输入#4

    1 10
    100 111 1

    输出#4

    1

说明/提示

In the first example:

  • At the moment 22 , the first wave occurs and 66 monsters spawn. You kill 33 monsters and start reloading.
  • At the moment 33 , the second wave occurs and 33 more monsters spawn. You kill remaining 33 monsters from the first wave and start reloading.
  • At the moment 44 , you kill remaining 33 monsters from the second wave.

In total, you'll spend 99 bullets.In the second example:

  • At moment 33 , the first wave occurs and 1111 monsters spawn. You kill 55 monsters and start reloading.
  • At moment 44 , you kill 55 more monsters and start reloading.
  • At moment 55 , you kill the last monster and start reloading throwing away old magazine with 44 bullets.
  • At moment 1010 , the second wave occurs and 1515 monsters spawn. You kill 55 monsters and start reloading.
  • At moment 1111 , you kill 55 more monsters and start reloading.
  • At moment 1212 , you kill last 55 monsters.

In total, you'll spend 3030 bullets.

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